Thee children, when socializing with their friends, invariably mimicked those violent characters they saw in the video games. While concluding, these researchers, pointed out that if children continued to play these kinds of violent and aggressive video games, then it is highly likely that negative and anti-social behavior becomes a norm for them (Nicoll and Kieffer, 2005).

In one study carried out by Williams and Skoric (2005) revealed that gamers who spent an approximately fifty six hours every month playing a special type of game called "Asheron's Call 2" had not been statistically any different from those gamers who did not play any game during the same time period. The results indicated that video games are not linked with adolescent aggressive behavior. This study was considered to be the first of its kind, since it studied a particular game over a month long period.

It is noteworthy here that the...
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