Coevolutionary Gaming Is a Very Term Paper

Total Length: 621 words ( 2 double-spaced pages)

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Indeed, coevolutionary gaming can also be used to eliminate the risk factors associated with the dynamics of groupthink.

According to Jarvis, groupthink involves the following factors: 1) the illusion of vulnerability; 2) stereotyping outsiders; 3) bounded rationality and tethered assumptions; 4) belief in inherent morality; 5) self-censorship; 6) direct pressure on dissenters; and 7) mindguards. The pressure of group decision-making therefore involves factors that influence the decision-making process according to the collective group consciousness. Stronger members tend to influence weaker members, which result in decisions that may be unsound, or not the best of possible choices.

Coevolutionary gaming provides the opportunity to make multiple decisions with multiple outcomes. This mitigates the problems associated with groupthink. In this way, the gaming process reveals the shortcomings in the groupthink process, and provides the group with more rationally viable decision processes than would be the case in a real-time situation. The luxury here is a process by which the outcomes of a variety of decisions can be seen and discarded if not desirable.
In terms of the risky/cautious shift, coevolutionary gaming reveals possible hidden risk factors in the decision-making process. Group members can then separate the group consciousness from the actual result of the decision, and hence make a better decision with true instead of arbitrary risk factors in mind.

Coevolutionary gaming is therefore useful in a variety of ways. The most important of these is the fact that it eliminates arbitrary factors and reveals the objective outcomes of decisions. Much better decisions can be made in this way, while risk factors are reduced to a minimum.

Sources

Cares, Jeff & Miskel, Jim. Take your third move first. Harvard Business Review, March, 2007.

Jarvis, Chris. Group Think and Risky Shift. Bola Project, 2007. http://www.bola.biz/communications/groupthink.html

Yen, Duen His. Johari Window. Apr 26, 1999. http://www.noogenesis.com/game_theory/johari/johari_window.html.....

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